Hey look, I did one of those all-lady Justice Leagues, inspired by Benito Cereno’s creative exercise.
Wonder Woman: Leader, strategist, powerhouse, and icon. She’s kind of a big deal, dudes.
Jesse Quick: Speedster, businesswoman, and inheritor of two heroic legacies. Every team needs a fast person, and I’ve always been partial to her.
Candy: Digital ghost and outsider. I’m one of the few people who read iCandy, and one of the fewer who remember it, but I really dug this character. Having a character on the team that lives by videogame rules, opens you up to do all kinds of cool visuals and storytelling tricks.
Hawkwoman: Alien, officer of the law, and brawler. I’d tweak her personality a bit — make her more of a Marvel Hercules, than she’s traditionally been. The kind of character that lives large and loud, in all things.
Ladytron: Cyborg, techie, and mostly-reformed supervillain. Every team needs an angry brute, and I adore villains on the path to redemption, so Ladytron would fill both those roles on my team. I tweaked her design a bit — made her a little heftier.
The Crimson Avenger: Detective, successor of the first masked hero, and spirit of vengeance. I like the idea of having a new Crimson Avenger on the team, to hand around being brooding, mysterious, and dry. I’d make her powers more manageable; powerful, but not unstoppable. I also gave her the old Crimson Avenger’s costume, with the addition of an eyeless domino mask, to mirror the bandana she wore around her eyes in her earlier appearances.
Aquagirl: Former resident of San Diego, former resident of Sub Diego, and current Atlantean mystic. I really like Lorena Marquez’s arc, as a human who becomes displaced into Atlantis, with a host of other refugees, and becomes Aquaman’s sidekick. I’d play up the idea that she’s become a fan of Atlantean culture, while losing touch with human culture. Plus, she’d be the youngest of the team, which is always a fun character to have around.